Immersive Media
This course aims to equip students with an understanding of the main issues in the management of technological innovation and an appreciation of the relevant skills needed to manage innovation at both strategic and operational levels. It provides evidence of different approaches based on real-world sport industry examples and experiences of leading sport organizations. This course will enable students to develop an understanding of analytic frameworks for managing the innovation process. Students will develop an ability to design innovation strategies that can successfully take advantage of innovation opportunities in the sport industry. They will also learn how to evaluate different options, formulate, and develop strategy and assess and resolve challenges.
Students pursuing the Certificate in Sports Technology and Innovation are required to complete Foundations in Digital Disruption/TGSC1-CE1007 as part of the certificate. However, there is no required order of completion for courses in the program as long as Foundations in Digital Disruption is one of the four earned toward the certificate.
For questions on the Certificate in Sports Technology and Innovation, please contact tischinstitute.ce@nyu.edu. For assistance with registration, please call 212-998-7150.
You'll Walk Away with
- The ability to interpret the immersive media landscape and dynamics through group discussions in class.
- The ability to analyze the transformational opportunities and challenges brought by immersive technology to the sports industry
- The ability to produce a business case for immersive media in a professional environment
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Section
1 -
Semester
Spring 2024 -
Date
Jan 29 - May 14 -
Day
Self-Paced -
Time
Self-Paced -
Sessions
N/A -
Faculty
Rivera, Maria -
Location
Self-Paced
Tuition $1500 -